AI Insights · Timothy · April 2022
Top 5 Sports Games on Android in Middle East Q1 2022
Discover the performance of the top 5 sports games on Android in the Middle East during Q1 2022, with insights on downloads, revenue, and active users trends.
In Q1 2022, the top 5 sports games on Android in the Middle East showcased varying performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the region's gaming landscape.
8 Ball Pool exhibited a stable trend in weekly revenue, peaking at roughly $36K in the last week of December 2021, before seeing a dip to around $25K in late January. Weekly downloads for the game ranged from approximately 40K to 57K, with a noticeable spike in early January. The weekly active users remained relatively consistent, averaging around 890K.
EA SPORTS FC™ Mobile Soccer saw a significant increase in weekly revenue, starting from around $10K in late December and peaking at about $29K in early February. Weekly downloads also increased, reaching around 55K mid-January. The game maintained a strong user base, with weekly active users ranging from 420K to 790K.
Captain Tsubasa: Dream Team had fluctuating weekly revenue, peaking at approximately $42K in early January before stabilizing around $14K to $23K. Weekly downloads were relatively low, peaking at around 1.3K in late March. The game saw a slight increase in weekly active users, reaching about 3.1K by the end of the quarter.
Top Eleven Be a Soccer Manager experienced a steady weekly revenue, peaking at around $23K in early January and maintaining an average of $16K to $21K throughout the quarter. Weekly downloads showed a spike to around 7.3K in early January, while weekly active users remained stable, averaging around 29K to 33K.
eFootball™ 2024 had a consistent weekly revenue, peaking at approximately $10K in late January and early February. Weekly downloads showed a slight decline from around 13K in late December to about 7.9K in late January but stabilized around 8K to 9K. The game maintained a strong user base, with weekly active users averaging around 260K.
For more detailed insights and data, visit Sensor Tower.